Salvation tells the story of our planet through found objects

Author
Published

Topics

Salvation is essentially a stop-motion film, but you could easily be fooled into thinking that some serious CGI magic was involved in its creation. The short was made by Noah Harris & Andy Biddle of Blink, a London based music and video production company, and commissioned by Village Green, a boutique music label that works with minimalist, classical, and electronic artists. The film smoothly transitions from start to finish, but is actually envisioned as series of short segments. Divided into three major sections, Element, Sentience, and Oblivion, the visuals take us on a foray into the story of our planet — from birth to destruction. The three sections are further broken up into eight parts. Each of these complements a track on an album released by Village Green. Element, Life, Sentience, Devotions, Industry, Decadence, Oblivion, Lazarus mark key developments in the Earth’s existence.

Salvation is slick and beautifully shot. Rich, moody dark purple depths give life to neon glows, only to switch to pastel backdrops with minimally arranged artefacts, then pulling back to mysterious darkness adorned with shining religious figures. Things are moving at a fast pace the entire time; the video tells its story via objects that morph from one to the next. What is special about this video that the artefacts involved are all found objects. Bought at car boot sales and scavenged at thrift shops, they have been painted for visual cohesion. The entire film is shot in-camera, meaning that every scene was filmed in sequence and editing happened on the go — an extra challenge. This approach also allowed for some flexibility for interpreting the conceptual themes that govern the project. One object could dictate the next, turning the process into a kind of treasure hunt. This video lets you get a look behind the scenes. They are generous with making of content and you can find more on their Vimeo channel.

Save

Save