Project media

This is the charging station of a spaceship that I modelled in Maya. This will be used in my 8 minutes long animated short, called “Orion”. – 2017
This is the charging station of a spaceship that I modelled in Maya. This will be used in my 8 minutes long animated short, called “Orion”. – 2017
This is the ceiling of the charging station. Modelled in Maya. – 2017
This is the ceiling of the charging station. Modelled in Maya. – 2017
This is a more detailed image of the charging station. Modelled in Maya. – 2017
This is a more detailed image of the charging station. Modelled in Maya. – 2017
This is the model of Orion, the main character of my upcoming animated short, called “Orion”. Modelled in Blender and Maya in collaboration with Zsofia Rumpf. – 2017
This is the model of Orion, the main character of my upcoming animated short, called “Orion”. Modelled in Blender and Maya in collaboration with Zsofia Rumpf. – 2017
This is a toy car, modelled in 3ds Max, rendered in Maya. It was a home assignment for my 3D class. – 2014
This is a toy car, modelled in 3ds Max, rendered in Maya. It was a home assignment for my 3D class. – 2014
This is a western town that I modelled in Maya for my 3D class. We had to create a 3D environment and learn the basics of Maya during that. – 2016/2017
This is a western town that I modelled in Maya for my 3D class. We had to create a 3D environment and learn the basics of Maya during that. – 2016/2017
This is a project for my 3D class. It was a practice in low poly modelling. Made in 3ds Max. – 2015
This is a project for my 3D class. It was a practice in low poly modelling. Made in 3ds Max. – 2015
This is a model made in 3ds Max. The goal of this project was to learn how to model limbs and to get familiar with different materials. – 2014
This is a model made in 3ds Max. The goal of this project was to learn how to model limbs and to get familiar with different materials. – 2014
This is a traditional drawing of a statue, drawn with charcoal and pencil. This was a study in shading. – 2015
This is a traditional drawing of a statue, drawn with charcoal and pencil. This was a study in shading. – 2015
This is the first page of my five pages long comic. This project only had one condition, which was the length. The idea was mine. – 2014
This is the first page of my five pages long comic. This project only had one condition, which was the length. The idea was mine. – 2014
This is the second page of my five pages long comic. – 2014
This is the second page of my five pages long comic. – 2014
This is the third page of my five pages long comic. – 2014
This is the third page of my five pages long comic. – 2014
This is the fourth page of my five pages long comic. – 2014
This is the fourth page of my five pages long comic. – 2014
This is the fifth and final page of my five pages long comic. – 2014
This is the fifth and final page of my five pages long comic. – 2014
This drawing of a metal statue was a study in materials. Drawn with pencil. – 2014
This drawing of a metal statue was a study in materials. Drawn with pencil. – 2014
This drawing of Stonehenge was a way for me to practice shading with pencils. – 2015
This drawing of Stonehenge was a way for me to practice shading with pencils. – 2015
This is a charcoal drawing, where I practiced using charcoal. – 2015
This is a charcoal drawing, where I practiced using charcoal. – 2015
This is a still life pencil drawing, where I practiced some materials, including wood, metal and ceramics. – 2015
This is a still life pencil drawing, where I practiced some materials, including wood, metal and ceramics. – 2015
This was a school project where we had to build a custom face model in 3ds Max, detail it in Mudbox and after that animate it, also in 3ds Max. – 2015
During the semester, we had to model a body and after rigging and skinning we had to animate it. I also helped another student by making 3D models for his 2D animation. He used my models as reference. All made in 3ds Max. – 2016
This was a school project, made in Photoshop and After Effects. We had to make a moving/live image using these two programs. – 2015
This is a collaborative project with one of my classmates, Andrea Szolnoki. The target of our class was to work in a style and program that we have never used before. We chose vector animation and worked in Anime Studio. – 2016
This is a school project. We had to choose a well-known person and try to introduce them in a special way. I always loved Tolkien and his works, so I decided to choose him. – 2016
This is a collaborative work with one of my friends, Alexandra Scheffer for our puppet class. The whole scene was built from scratch, the puppets were also hand made. After the building and modelling was done, we had to animate the puppets and photograph them and later on we edited the footage in Premier Pro. - 2016
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