Aaron Mejias-Portfolio MDS

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Multiple expression design for Megaman X- Personal Project Programs used Photoshop CC.5 and Wacom Tablet
Multiple expression design for Megaman X- Personal Project Programs used Photoshop CC.5 and Wacom Tablet
Megaman X body design. I design this first before moving to orthographic to avoid any design changes along the way- Personal Project
Megaman X body design. I design this first before moving to orthographic to avoid any design changes along the way- Personal Project
Megaman X Orthographic views- Personal Project
Megaman X Orthographic views- Personal Project
Megaman X Character Poses-In this pose, I made him to be more righteous. Due to time constraints, couldn't properly finish him.
Megaman X Character Poses-In this pose, I made him to be more righteous. Due to time constraints, couldn't properly finish him.
Megaman X Character Poses- This pose is to contrast his righteous personality.
Megaman X Character Poses- This pose is to contrast his righteous personality.
Personal Project Compoenet (Final)-Character in context- X is embracing what he truly is after questioning his existence. This moment is known as his rebirth. I used the lightening element as a form of destruction
Personal Project Compoenet (Final)-Character in context- X is embracing what he truly is after questioning his existence. This moment is known as his rebirth. I used the lightening element as a form of destruction
A drawing I did in my free time. I created this using Photoshop and a wacom tablet. It was for me to practice character layouts. I was heavily inspired by Bloodborne (as shown by the dark attire)
A drawing I did in my free time. I created this using Photoshop and a wacom tablet. It was for me to practice character layouts. I was heavily inspired by Bloodborne (as shown by the dark attire)
'Sam Sundowner' is a character I design during the 'Character component'. I took one of his poses and inserted him in context. I wanted to showcase what type of character he is and one of his ability powers; lightning.-Photoshop-Wacom Tablet
'Sam Sundowner' is a character I design during the 'Character component'. I took one of his poses and inserted him in context. I wanted to showcase what type of character he is and one of his ability powers; lightning.-Photoshop-Wacom Tablet
'Carian'-7/7/2016-I design this in my spare time. Carian is a noble who duel wields two enchanted swords (1 Greatsword, 1 Rapier) She is the first female pontiff (Pope)-Photoshop-Wacom Tablet
'Carian'-7/7/2016-I design this in my spare time. Carian is a noble who duel wields two enchanted swords (1 Greatsword, 1 Rapier) She is the first female pontiff (Pope)-Photoshop-Wacom Tablet
Retro Magazine-We were assigned to design an Indie retro magazine. I went with a 80's retro theme e.g: neon, colourful. I named the magazine 'Bang' with my own cover line;'live the music'. We were also given our supplied line 'All things Retro'. The magazine is an advertisement of 80's music, propmoting a 80's event -Photoshop
Retro Magazine-We were assigned to design an Indie retro magazine. I went with a 80's retro theme e.g: neon, colourful. I named the magazine 'Bang' with my own cover line;'live the music'. We were also given our supplied line 'All things Retro'. The magazine is an advertisement of 80's music, propmoting a 80's event -Photoshop
'Two Birdies'-16/8/2015-I design this during High School. I drew this on brown paper using pencil as my outline and then used white coloured pencil to bring out the drawing and then added different colours to make it more vibrant. This was my first time drawing on brown paper. These drawings were inspired by artist 'kareena zerefos'.-Pencil
'Two Birdies'-16/8/2015-I design this during High School. I drew this on brown paper using pencil as my outline and then used white coloured pencil to bring out the drawing and then added different colours to make it more vibrant. This was my first time drawing on brown paper. These drawings were inspired by artist 'kareena zerefos'.-Pencil
'GoPro' We had to create a GoPro commercial promoting their new product 'GoPro Hero 3' using premiere pro. This was done during Digital video component.-Premiere Pro
'Day In My Life' video done during Digital Video component. I used premiere pro for editing. The video ends around the 1 minute mark but for some reason it continued.-Premiere Pro
'Playground' We were assigned to create a video discussing about a subject in 'Playground' video format. In my video I discussed how music affects the mood- Premiere Pro
'Megaman X Model' Showcase of my 3D model of Megaman X. This was the summative for 3D and I chosed to model my childhood character. Being quite new to the Blender, I couldn't properly finish him in time. Overall what I done, I'm quite proud. -Blender (Maya Settings)
'Mayan temple' 1/7/16-The introduction to the 3D component. I modeled a Mayan Temple as it was easy but also challenging. It was my first time modeling, overall I'm quite pleased.-Blender (Maya Settings)
'Mayan temple' 1/7/16-The introduction to the 3D component. I modeled a Mayan Temple as it was easy but also challenging. It was my first time modeling, overall I'm quite pleased.-Blender (Maya Settings)
Packaging board game I design during the Graphic Design component, using Adobe Illustrator. My idea was combining both pirates and steampunk theme
Packaging board game progress before coming up with my final idea for my character and logo
Packaging board game progress before coming up with my final idea for my character and logo
'6 word story' For this piece I wanted to give many symbolism without giving out the story.-Photoshop
'6 word story' For this piece I wanted to give many symbolism without giving out the story.-Photoshop
Movie poster, provided with a movie synopsis. 'Temporal Loop' is a Thriller action film where the main lead is stuck on a time loop and has to figure his way out.-Photoshop
Movie poster, provided with a movie synopsis. 'Temporal Loop' is a Thriller action film where the main lead is stuck on a time loop and has to figure his way out.-Photoshop
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Project details

Overview

This is just a collection of my work I've done throughout the year for Media Design School's Diploma of Digital Creativity, to apply for Game Art-Bachelor of Creative Technologies

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