Project media

Practice drawing to help with understanding proportions and positioning
Practice drawing to help with understanding proportions and positioning
Row from level 3 Art Painting Board
Row from level 3 Art Painting Board
I intended to show a disfigured mentality through dividing the focal piece
I intended to show a disfigured mentality through dividing the focal piece
The idea within this piece focused on "dysfunctional harmony' that occurred within personal relationships
The idea within this piece focused on "dysfunctional harmony' that occurred within personal relationships
Furniture design of an outdoor table that looked at ergonomics and aesthetic appeal (Sketchup)
Furniture design of an outdoor table that looked at ergonomics and aesthetic appeal (Sketchup)
Initial concept of a Beach house. Natural entities such as the sun caused decisions surrounding the placement of doors and windows
Initial concept of a Beach house. Natural entities such as the sun caused decisions surrounding the placement of doors and windows
A development of the batch that looked at possible materials for cladding such as stone and weatherboards for durability
A development of the batch that looked at possible materials for cladding such as stone and weatherboards for durability
Final refinement of the beach house. Color as well as props were used to help with appeal and realism
Final refinement of the beach house. Color as well as props were used to help with appeal and realism
Personal take on a Shinto Temple. I used a mouse to render as a personal challenge. (Photoshop)
Personal take on a Shinto Temple. I used a mouse to render as a personal challenge. (Photoshop)
Initial ideas of facial features for the protagonist and villain of a sci-fi/medieval comic. The Gorillaz art style was used as I approached the given task.
Initial ideas of facial features for the protagonist and villain of a sci-fi/medieval comic. The Gorillaz art style was used as I approached the given task.
The faces were then used to develop poses that matched the expressions. Silhouettes were taken into consideration in developing each pose
The faces were then used to develop poses that matched the expressions. Silhouettes were taken into consideration in developing each pose
Costumes were then implemented into the final designs with the addition of a couple of renders for a general idea of the protagonists look
Costumes were then implemented into the final designs with the addition of a couple of renders for a general idea of the protagonists look
I then focused on designing sets that would appear in this world, taking into account interactions between the hero and villain
I then focused on designing sets that would appear in this world, taking into account interactions between the hero and villain
The sets were then developed and rendered in monochrome to allow the characters to stand out in the final comic. Concepts from the character brief were used to depict possible viewpoints within the comic.
The sets were then developed and rendered in monochrome to allow the characters to stand out in the final comic. Concepts from the character brief were used to depict possible viewpoints within the comic.
Conceptual layout of panels for the comic brief.
Conceptual layout of panels for the comic brief.
Development of the initial ideas for a better flow in the story telling experience
Development of the initial ideas for a better flow in the story telling experience
Final design of the comic, merging previous briefs together.
Final design of the comic, merging previous briefs together.
Concepts of possible covers for the comic. Artist models were used to ensure a variety of covers were produces.
Concepts of possible covers for the comic. Artist models were used to ensure a variety of covers were produces.
Developed versions of the covers that emphasized key ideas such as Repetition and Blending for added appeal.
Developed versions of the covers that emphasized key ideas such as Repetition and Blending for added appeal.
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Project details

Overview

Throughout the following pieces the ability to systemically clarify ideas caused a variety of changes that were not initially planned. Artist Models and other external sources also influenced many aspects of my work such as anime and video games. I hope that the following give a genuine view into my ideas and perspective.

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