The Flames that Follow Us is a brutal melee-combat game about overcoming impostor syndrome.
It features a short, surreal narrative on self discovery, and local multiplayer support for Deathmatch and King of the Hill.
I worked on this project as a programmer, artist, sound effects designer and PR guy. I collaborated with two other composers who produced the original ambient score for The Flames that Follow Us.
Go play it at; https://vanandrew.itch.io/flames