Ostinato is a 3D RPG made in the unity engine with a focus on rhythm based mechanics.
The game focuses on the story of musically talented girl and her journey through a new and unknown world. The game itself contextualizes rhythm based combat within a visually unique world where battles are fought with music rather than violence. Puzzles are also included to help bring variety to gameplay and expand the levels out.
The game was concepted and developed by me in the span of a month and a half with every art and music asset being uniquely created by me. The game is currently very early in production and this is more so showing the fundamental core of what the game is.
Attached to the entry is a gameplay video of the demo demonstrating how it looks, plays and sounds; A PDF going over the design process for how I created the game and screenshots from notable moments in the demo.