Project media

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Train Ride. It's always been a passion of mine to capture beautiful simple interactions that easily go unnoticed. Medium: Digital photography; used Adobe Lightroom. Date: June 2011.
Train Ride. It's always been a passion of mine to capture beautiful simple interactions that easily go unnoticed. Medium: Digital photography; used Adobe Lightroom. Date: June 2011.
Parachute. Capturing the right moment in a photo is hard, but when you get it right its great. Medium: Digital photography; used Adobe Lightroom, Date: July 2012.
Parachute. Capturing the right moment in a photo is hard, but when you get it right its great. Medium: Digital photography; used Adobe Lightroom, Date: July 2012.
New York City. I have always loved capturing strangers; I believe it's a great way capture an unfiltered moment. Medium: Digital photography; used Adobe Lightroom. Date: June 2011.
New York City. I have always loved capturing strangers; I believe it's a great way capture an unfiltered moment. Medium: Digital photography; used Adobe Lightroom. Date: June 2011.
Motion. I had been working with his technique for a while and I was finally able to capture the motion I was looking for. Medium: Digital photography; used Adobe Lightroom. Date: September 2014.
Motion. I had been working with his technique for a while and I was finally able to capture the motion I was looking for. Medium: Digital photography; used Adobe Lightroom. Date: September 2014.
Parallels. More recent photography with a broader knowledge of composition and design: playing with straight lines and negative space. Medium: Digital photography; used Adobe Lightroom. Date: November 2013.
Parallels. More recent photography with a broader knowledge of composition and design: playing with straight lines and negative space. Medium: Digital photography; used Adobe Lightroom. Date: November 2013.
Frog. I don't work with colored pencil often, but this was an interesting opportunity to work with colors and values.  Medium: Colored pencil on poster board. Date: March 2013.
Frog. I don't work with colored pencil often, but this was an interesting opportunity to work with colors and values. Medium: Colored pencil on poster board. Date: March 2013.
Connected. Digital Arts class mixed media assignment to get comfortable with the tools and techniques. Medium: Watercolor on paper and origami scanned and used digitally mixed with digital illustration. Used Adobe Photoshop. Date: September 2013.
Connected. Digital Arts class mixed media assignment to get comfortable with the tools and techniques. Medium: Watercolor on paper and origami scanned and used digitally mixed with digital illustration. Used Adobe Photoshop. Date: September 2013.
Division. Graphic Design oriented piece, plays with the contrast of soft edges versus hard pointed shapes. Medium: Scanned images edited in Adobe Photoshop and completed with digital illustration. Date: May 2014.
Division. Graphic Design oriented piece, plays with the contrast of soft edges versus hard pointed shapes. Medium: Scanned images edited in Adobe Photoshop and completed with digital illustration. Date: May 2014.
Website design for an exhibition. Created a website design along with posters and advertisement for an imagined exhibition by Roy Lichtenstein. Medium: Adobe Photoshop. Date: May 2014.
Website design for an exhibition. Created a website design along with posters and advertisement for an imagined exhibition by Roy Lichtenstein. Medium: Adobe Photoshop. Date: May 2014.
Gia. Character design for The Robber Bridegroom by the Brothers Grimm. Medium: Digital illustration with Adobe Photoshop. Date: February 2015.
Gia. Character design for The Robber Bridegroom by the Brothers Grimm. Medium: Digital illustration with Adobe Photoshop. Date: February 2015.
Fluid Dreaming. With my first 2D animation I mainly focused on creating fluid movement and rhythm. Medium: created with Adobe Flash and colored in Adobe Photoshop. Date: April 2014.
Rube Goldberg Animation. Final project for my Intro to 3D CG Animation course. It is my first complete 3D animation, a "Rube Goldberg Machineā€, which utilizes chain reactions to complete a simple task. Medium: Autodesk Maya, finished in Adobe After Effects. Date: November 2014.
More recent render of the Rube Goldberg environment. Medium: Autodesk Maya and Adobe Photoshop. Date: March 2015.
More recent render of the Rube Goldberg environment. Medium: Autodesk Maya and Adobe Photoshop. Date: March 2015.
Sci-Fi Corridor 1. Render of latest work in progress (modeling and texturing done, soon to begin lighting). In this environment there are two corridors that lead to different worlds and a center control room. Medium: Autodesk Maya Date: April 2015 (to be finished in mid May).
Sci-Fi Corridor 1. Render of latest work in progress (modeling and texturing done, soon to begin lighting). In this environment there are two corridors that lead to different worlds and a center control room. Medium: Autodesk Maya Date: April 2015 (to be finished in mid May).
Sci-Fi Corridor 2. Render of the second corridor of the same work in progress. Medium: Autodesk Maya Date: April 2015 (to be finished in mid May).
Sci-Fi Corridor 2. Render of the second corridor of the same work in progress. Medium: Autodesk Maya Date: April 2015 (to be finished in mid May).
3D Abstract Visuals. Loops from a collaborative work with the electronic band, The Maya Spectra. This loop, among other, will be played at different times during the band's performance. Medium: Autodesk Maya, finished in Adobe After Effects and Adobe Premier Pro. Date: March 2015.
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Project details

Overview

This is some of the work I have created this far. It includes a variety of works in photography, digital illustration, graphic design, 3D work and animation.

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