Project media

totally realistic sledding vr
ice caves level
ice caves level
menu screen
menu screen
collectibles mechanic
collectibles mechanic
the power of jump boosts
the power of jump boosts
showcasing the different gloves you can have
showcasing the different gloves you can have
showcasing the mountain level
showcasing the mountain level
showcasing the grind mechanic
showcasing the grind mechanic
youtuber playing the game
pdf explaining design of game
Share

Comments

comments powered by Disqus

Project details

Overview

A one of its kind VR sledding game for the HTC Vive.
You can control your sled by pulling ropes attached to it.
Pulling one rope while leaving the other still allows you to steer, pull both backwards and you can thrust forwards!
By pulling both upwards quickly you can jump over obstacles.

With these mechanics your goal is to find the path to the end of the hill in the best time possible. Extra gameplay elements include looking out for collectibles. By achieving these goals you can unlock some sweet new sleds and gloves to celebrate.

This has been intently designed with a low poly style to compliment the wacky physics. Yeah, don't expect the physics to be realistic!

Concept designed by me, and programmed by me in the Unity Engine.
It is certainly not a finished project, and probably won't be for some time.

Attached to this entry is a PDF explaining some of the design ideas, concepts and decisions behind the functionality of the game.

Share